First Update (v 1.011)


After the full release of Firebat - Revolution I already knew I will have to do some fixes, if something comes up (and being an indie title, I was sure, somebody will find some problems, and they did) and that I want to add some extra content in the form of big sprites for creatures I call "entities", similar to bosses.

New Big Sprites to Discover...

Finally the game has 14 new big sprites (with animations / some codework) for 11 levels. Interestingly, most of these are on the third island (Caustic Swamps), but the Strange Egg, that I think already was in the release on the second island, Tortoise and Hare on the fifth, and Cerberus on the sixth also got some.

Improvements and Bugfixes...

I got some feedbacks regarding the use of menus and I tried to improve on that by slowing down the scrolling when repeatedly pressing direction keys, but if the player now press and hold the keys, the scrolling speed increases. Also, Escape didn't go back in menus, and now it does (Backspace still works). There was a bug, that prevented the completion of the Collider Experiment level, even if the player had both components. If the player had at least one Fire Pearl on the Ease upgrade, the level could be completed, but the intention was that this is not a requirement. Now the experiment can be completed without the Ease upgrade.

Achievements...

As a possible Steam release is on the table, it got me thinking about achievements in the game. Finally I implemented a system to handle these, and now there is 28 achievements to complete. Any profile on the given device (be that one person's 2nd, 3rd profile, or a family member's) can contribute to the achievements, it is saved separately from profiles.

Future plans for updates...

I plan to do some optimization on levels that has lots of bricks. This is a major task as there is no one-size-fits-all solution, but I have to consider and factor in the behavior of the bricks on said levels. Besides that, if anything pops up, be that some bugs or quality of life improvements I think of, or a feedback justifies one, I will do that too.

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