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Firebat-Revolution
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Devlog
Nintendo Switch release
September 27, 2024
by
LtCoyote
1
We are happy to announce that Firebat - Revolution is out on the Nintendo Switch! We already sold some on pre-order and I got feedback, that the game works well on the system. I couldn't be happier an...
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Third Update (v 1.131)
August 06, 2024
by
LtCoyote
1
This is the third update for Firebat - Revolution. I got some reports from players and I also found some smaller problems. also added a small help on the map, so it's easier to track what a rhyme said...
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Second Update (v 1.021)
July 26, 2024
by
LtCoyote
This is the second update for Firebat - Revolution. Even though I am knee deep in a new project, still checked on Firebat - Revolution and managed to find some minor and even some major problems - bes...
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First Update (v 1.011)
June 07, 2024
by
LtCoyote
After the full release of Firebat - Revolution I already knew I will have to do some fixes, if something comes up (and being an indie title, I was sure, somebody will find some problems, and they did)...
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Release!
May 10, 2024
by
LtCoyote
1
Exciting news! Finally, the game is in a state we are comfortable to release it to the public. You can try the demo still with the first two islands (23 levels in all game modes), or buy the full vers...
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What happened?
February 29, 2024
by
LtCoyote
1
You may wonder why the game is not finished and released yet. The reason is simple: we are still working on it. The game itself was ready 95% on February the 1st, but I felt it still needed things don...
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Enemies and Bosses
January 04, 2024
by
LtCoyote
2
Enemies... There are very few video games that don't have enemies in some shape or form. If not some foot soldiers of opposing force, then the player struggles against the environment, or runs against...
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A new Demo version is out!
December 26, 2023
by
LtCoyote
We released a new Demo version! What it means: - Island 2 is available to play, with 23 playable levels. - Some levels changed during development, this usually means that Island 1 and some levels on I...
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Level overview: The Black Cat
December 23, 2023
by
LtCoyote
1
An ancient being... I already mentioned I wanted to make levels out-of-bounds and should you try the demo, at least the first boss shows what I meant about it. In my first devlog, Level Overview: The...
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The Story of the Firebats
December 17, 2023
by
LtCoyote
Their Past... Firebats don't actually know much about their own past as they don't have any written history. The only thing remaining is the tale they still tell to their children about Cayo Gaius, a...
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Sphera levels and Bricks
December 06, 2023
by
LtCoyote
Tool of "Destruction" The player has the Sphera as the main source of gameplay and as I mentioned before, this ball levels up on every level you enter, starting from the Steel (1) version. This deals...
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Fire Pearls and Upgrades
December 01, 2023
by
LtCoyote
1
Secret Chamber This is the first level where the player can acquire a Fire Pearl: a crucial object to make the Sphera more powerful. Most of the Fire Pearls can be found on hidden levels and some of t...
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Maps, Timers and NPCs
November 27, 2023
by
LtCoyote
1
The Map The game takes place in the Underworld on a different planet. You will see underground islands floating on lava, or on caustic liquid and you will see a city built on artificial metallic plate...
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Level overview: Lost Arcade
November 24, 2023
by
LtCoyote
3
Now, and then... When I started this project, I knew I had to do something about the level structure compared to the brick-breaker games I grew up with. In Arkanoid, Krakout and Traz (on the good old...
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